Citing the Deep Magic: How and Where to Incorporate the Deep Magic into Your...
“Do not cite the Deep Magic to me, Witch. I was there when it was written.” —C.S. Lewis, The Lion, the Witch and the Wardrobe With apologies to Lewis, citing the Deep Magic is exactly what we’re going...
View ArticleMy Monster Contest Finalists
All of the My Monster entries are in and ranked, and the Kobolds have selected their favorites! Congrats to the authors of these monstrous flavors, our My Monster finalists: Robert Fairbanks, Adam...
View ArticleThe Far Side of the Table: Warlocks and Patrons
Ozzy marched across the empty, grey landscape toward a towering stone keep. He shivered, feeling nervous jitters down his body. Coming to his master’s home was not what Ozzy had in mind, but looking at...
View ArticleBeyond the Audience: Phone a Friend
Last article, we chatted about creating teams in the world of our games, but this time, we’re pulling the camera back to discuss the benefits of working with other content creators. So let’s get...
View ArticleWarlock’s Apprentice: The Burnished Grove
The Plane of Gears sprawled before her. The cog she stood on was a shining expanse of metal against a heat-shimmering sky, a blank ingot ready to be hammered, twisted, and formed. She smiled at the...
View ArticleMy Monster Winner
Congratulations to John Burkett…! (AND HAPPY HALLOWEEN!!!) This is the winning monster flavor in the My Monster contest: A shadow drifts gently over the castle walls, quietly sliding over its faded...
View ArticleTome of Beasts: Rusalka
A barefoot woman with long hair and almost transparent skin sits upon a willow branch. Her hair and clothing are wet, as if she has just returned from a swim. Her smile seems friendly enough. When a...
View ArticleKobolds at PAX Unplugged
Are you going to PAX Unplugged? Do you want to meet the cast of Kobold Press’s “The Last Heir” actual play D&D5E show? Because those two can be one and the same! The GM and cast of “The Last Heir”...
View ArticleMastering the Mechanics: Roll for Initiative
Initiative is a mechanic that you can customize as much as you want, even more so than with other parts of the 5th Edition ruleset. But if you want to learn how initiative is designed to work, whether...
View ArticleExpanding Codex: Void Giant
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign....
View ArticleFrom the Archives: Islands at the Edge of the World
The first adventure I ever bought from Kobold Press was Wolfgang Baur’s brilliant To the Edge of the World. Published in 2012 for the Pathfinder Roleplaying Game, it’s an adventure for 2nd- and...
View ArticleOut of the Frying Pan: The Bones of Aurgelmir
This is an unkind land, a cold, colossal place of treacherous glaciers, cloud-piercing mountain ranges, and scalding geysers. A domain of ice and stone and fire—and giants. The “Bones of Aurgelmir”...
View ArticleThe 4th Pillar: Rethinking Encounter Design
The most interesting stories, the ones we share the most over the years and that stick with us longer than any others, are those that defy the odds. That inherent unfairness is what can make for the...
View ArticleUnlocking the Warlock: A Look at the Warlock Grimoire
If there is something that I think sets the world of Midgard apart from other campaign settings, it’s not the depth of the world building, deep though it is. After all, there have been quite a few very...
View ArticleWarlock’s Apprentice: Cogs and Gears
Patients with the strange metal-transforming disease I have spoken of in the past have been appearing at the hospital in greater frequency. I have been able to confirm that the strange rust covering...
View ArticleInbar’s Guide to the Northlands: Arrival in Stannasgard
Dearest Mother and Father, The journey has been long, but my feet have now touched ground in the Northlands. We saw what remained of a ship, abandoned in the water. A crewmember explained it had likely...
View ArticleA Midgard Harvest Festival
The nights are longer in Midgard now that the harvest season is upon us. As they begin to swap out their fair-weather garments for the warmer cloaks indicative of the changing weather, the different...
View ArticleThe Amber Bazaar: Double-Edged Magic
Traveler! Come close. You like magic, yes? Everyone loves magic. You’ll find great deals here. But fair warning, magic often takes as much as it gives. And these magic items bite back. Take heed. Arrow...
View ArticleWelcome to Midgard: Cursed Lines and Arcane Weather
The magical turmoil and strain has warped the terrain into supernatural badlands. Travelers report entire patches of dunes where all magic falls dead one day and is augmented the next. The absence of...
View ArticleCult Activity: The Toys of Hariq al-Naar
The name Hariq al-Naar is likely a pseudonym. Many sorcerers have claimed to be the famous trickster and fire aficionado, but none could quite manage to match all of the pyromancer’s accomplishments....
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