The Far Side of the Table: Breaking Expectations
Kara’s chest flared painfully with each breath. Next to her, Strass’s left arm hung uselessly at his side. Thick, muscular tentacles lay around them, writhing as if still controlled by their monstrous...
View ArticleTome of Beasts: Garroter Crab
These aggressive, blue-black freshwater crabs inhabit rivers and streams, scuttling along the muddy terrain in search of prey. Strangling Claws. Garroter crabs are named for their abnormal right claws,...
View ArticleWarlock’s Apprentice: Dwarves at War
The news from the Ironcrag Cantons is always of interest to lowland humans, given how often the followers of Mavros hire dwarves to serve as mercenaries in the Seven Cities or to help the Magdar...
View ArticleMastering the Mechanics: Features that Decrease Damage
I recently played in an Adventurer’s League game (at D&D Live 2019) where the GM accidentally gave our war machine damage reduction 20 instead of a damage threshold of 20. This is an easy mistake...
View ArticleWelcome to Midgard: Origins of the Mharoti Empire
The lands of the Dragoncoil Mountains have always been infested with drakes, wyrms, and wyverns—they give the mountains their name. But about 400 years ago, one especially cunning red dragon by the...
View ArticleFrom the Archives: Midgard Legends
Though there’s been an explosion of 5th Edition compatible material for Midgard, including 173 adventures by last count, there’s a lot of Midgard goodness that came out before 5E debuted, including...
View ArticleWarlock’s Apprentice: Dwarven Firearms and Airships
Dwarves are often lauded for their impeccable engineering, but this extends far past intricate stone work and into the realm of science and artifice. They delve into the Ironcrags to glean resources...
View ArticleSilver ENnie Wallpapers
It’s Gen Con! So here’s a treasured set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. Because this month… We got the Silver ENnie for the Creature Codex!!!...
View ArticleGen Con: One More for the Books
Gen Con 2019 is done, and I’m on the long road back to upstate NY. This was my fifth year of seriously coordinating convention games for Kobold Press. We’ve had wonderful volunteers in years past, and...
View ArticleThe Far Side of the Table: Ending a Campaign
Welcome to the table! This session was the last in the campaign. I had been planning it for a while, yet ending the campaign was a real challenge. I left the table hoping that everyone felt fulfilled...
View ArticleExpanding Codex: Albino Death Weasel
The Expanding Codex series fleshes out monsters from the Creature Codex, giving GMs ways to modify the existing monsters to surprise well-prepared players or to introduce monsters to a campaign....
View ArticleOut of the Frying Pan: The Duneglider
Encounters have consequences. Every slain bandit has friends who will want revenge, and every devil banished back to the Eleven Hells reports its failure to its dark lord. What happens when the PCs’...
View ArticleWarlock’s Apprentice: Wotan’s Warriors
“Forth from craggy peaks they strode, Their blades bright-shined and razor-honed. Before them lay a dangerous road, With enemies both far and near. With sword and shield, with axe and spear, They...
View ArticleTome of Beasts: Kishi Demon
This strong and handsome warrior has a snarling hyena’s face at the back of its head. Dark Appetites. Kishi are two-faced male demons perpetually driven by their voracious appetites, carnal or...
View ArticleCult Activity: The Fading Legion
Cult Activity gives you a cult-driven set piece: location, background, hooks, everything you need to build your own adventures in Midgard. There are few in Midgard who worship Loki and fewer still who...
View ArticleMastering the Mechanics: Bonus Actions
Bonus actions are easily one of the most confusing parts of a combat turn in 5th Edition. In fact, designer Mike Mearls dislikes bonus actions and has declared that they are “fairly hacky” and that he...
View ArticleBeyond the Audience: Leaving Blank Space
Greetings, travelers! And welcome to Beyond the Audience where we shall discuss a topic many in our community have on their minds: how do I build games that appeal to both my players and an overarching...
View ArticleFrom the Archives: A Deep Dive for Hidden Lore
Welcome back to From the Archives where we look at older Kobold Press offerings, most written for other systems or previous editions, that contain jewels of great lore for your 5th Edition games. For...
View ArticleWarlock’s Apprentice: For Canton and Glory
The Ironcrags rise out of central Midgard, a stony sword thrust toward the heavens and the homeland of numerous dwarven clans that migrated from the Northlands. They found the mountains rich and...
View ArticleWelcome to Midgard: Dominion of the Wind Lords
To the west of the Crescent Desert lie the harsh and foreboding lands of the Dominion of the Wind Lords. Here, the great Stone Desert stretches to the sea in sun-baked plains of red and black rock....
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