Midgard Ley Magic: Ley Transportation and Shadow Roads
Welcome back to this blog series where we dive into ley lines, the magical lifeblood of Midgard, and the casters who strive to harness their power. If you have not had a chance to read prior entries...
View ArticleScarlet Citadel Kickstarter Update
One of the biggest additions to the Scarlet Citadel adventure, after the addition of the Redtower chapter, is the inclusion of new levels and side quests. The first of these we hope to see funded is...
View ArticleWarlock Grimoire 2: Now Available
Open a Chamber of Hidden Lore! DARKLY FANTASTIC MATERIAL FOR THE WORLD’S FIRST RPG Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here...
View ArticleThe 4th Pillar: 5 Things to Avoid in an Imbalanced Campaign
We’ve discussed a lot about imbalance and taking your games off the rails, but before we jump into putting together a how-to for all of this, of course we’ve got to get some disclaimers out of the...
View ArticleOne-on-One Roleplaying: How to Craft a Single-PC Campaign Arc
One of the biggest shifts you’ll need to make for your one-on-one game is from campaign arcs built to include many PCs to arcs crafted for a single PC. This is actually one of the changes that many...
View ArticleBeyond the Audience: Punch It Up!
A few installments back, I mentioned that I could write an entire article on pacing’s importance. So here I am, making good on that promise! In today’s post, I’m going to talk about ways to punch up...
View ArticleGetting the Kobolds Rolling with Roll20
Before the world turned upside down, I ran a 5th Edition game about once a month. I was hopping between campaigns with an overlapping group of players, which included my kids and my friends and some...
View ArticleScarlet Citadel Kickstarter Update
Discovering a dusty library full of ancient lore in the midst of a dungeon is often a moment for heroes to stop, stare in wonder, and peruse the secrets to be had. When that moment strikes in the...
View ArticleThe Art of Skirmishing: Bailing Out
Selim’s dagger came free, the high priest’s corpse slumping over the altar. “That’s it then,” he said. “Let’s see what we’re getting out of this mess.” “Boss,” said Faridah, “we may want to nix the...
View ArticleExpanding Codex: Ghost Dragon
Alternate Traits and Actions The following changes allow GMs to alter a ghost dragon without modifying its challenge rating. Possess Dragon (Recharge 5–6). One dragon that the ghost dragon can see...
View ArticleTome of Beasts 2
From the creators of the original Tome of Beasts! Kobold Press has wrangled a new horde of wildly original, often lethal, and highly entertaining 5E-compatible monsters to challenge new players and...
View ArticleDungeon Tables: Instant Town
A GM’s work is never done, so to make things easier on you, we’re providing a series of tables to help you flesh out your encounters, adventures—your world. In this round of Dungeon Tables, we present...
View ArticleSecrets of the Emerald Order: Emerald Order Initiate
The Emerald Order is one of the few organizations in Demon Cults & Secret Societies that is not actively malicious. There are certainly many evil members who pursue their studies in the order for...
View ArticleTrapmaster: The Soft Touch
In a previous post, I brought up focusing your traps with purpose and mentioned nonlethal traps. These types of traps are often overlooked when designing adventures, but they are equally valuable....
View ArticleThe 4th Pillar: Setting up an “Imbalanced” Campaign
It doesn’t matter what game you’re playing: you can break all of its rules and go wild with how you want to use or ignore them. Take all of the best bits and run with them. What we’re talking about...
View ArticleOne-on-One Roleplaying: Running a One-on-One Session as Part of Your Group Game
There are a few reasons why you might choose to run a one-on-one session (one player, one GM) as part of your group game, some of which we’ll cover in depth in this post. Maybe the other members of...
View ArticleWarlock’s Apprentice: The Drownstone Road
None living know for sure what caused the fall of the great northern dwarven kingdom. Some say that the dwarves lost their way. Forged on the adamantine anvil by the smith god Volund and the thunder...
View ArticleTome of Beasts 2 Wallpapers
It’s November, and everyone’s gaming! So here’s a fang-tastic set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month, we’ve got a piece from the...
View ArticleThe Art of Skirmishing: The Role of Creatures
A troll in a field is dead. A troll under a bridge is dramatic. A troll in your privy is terrifying. The danger of enemies in 5th edition is based heavily on the circumstances in which they are...
View ArticleKobold Dispatch: November Edition
Straight from the Editorial Director’s snout, this monthly blog series provides a peek at current publications and projects headed from the warrens to gaming tables everywhere—so you’ll always know...
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