Trapmaster: Chilling Encounters
So far, we’ve looked primarily at simple traps, but often you want an entire set piece to be a deadly trap. Complex—or encounter—traps turn a few simple obstacles into an intricate death trap that...
View ArticleMidgard Alchemy: More Potion Formulations
There are several things to keep in mind when you are using these formulas for your campaign or for making your own formulas. As with any magic item, a formula can affect the balance of your game....
View ArticleOne-on-One Roleplaying: Problems to Plan for and Avoid in Your One-on-One Game
One of the reasons we started writing about playing 5th Edition with just two people was that it brought us together and gave us something fun to do. Playing in our duet is our go-to way to wind down...
View ArticleDungeon Tables: Mildly Magical Curios
A GM’s work is never done, so to make things easier on you, we’re providing a series of tables to help you flesh out your encounters, adventures—your world. This week’s dungeon table presents our...
View ArticleSecrets of the Emerald Order: Agents and Operatives
The Emerald Order seeks to assert its power through secrecy and manipulation. To this end, the order has many specialized agents to assist them in various enterprises. Whether the task is manipulating...
View ArticleTome Unbound: Fleshspurned
Alternate Traits and Actions The following changes allow GMs to alter a fleshspurned without modifying its challenge rating. Fleshburned. If a creature strikes the fleshspurned with an unarmed strike,...
View ArticleHiring Update: Coming Full Circle
It’s a brand new year, and there’s a brand new face wandering the warrens! I’m Thomas, the new Editorial Director at Kobold Press. I am absolutely thrilled to be stepping into this role, for it very...
View ArticleThe Ratatosk: Culture and Society
Sàlve, my friends! It is I, Lucano Volpe. A patrician of the city of Moredo and an explorer of modest fame. After returning from a sojourn to the Brilliant East, I did have the occasion to step from...
View ArticleArt of Skirmishing: Synthesis
Having covered all the individual mechanisms in skirmish-based encounter building, we now need to put them all together to create a cohesive process for encounter design. Fortunately, 5th Edition’s...
View ArticleRogue’s Gallery: Wraithstrider
Wraithstrider is taller and thinner than most other ravenfolk. They carry themself with a cheery disposition and confident demeanor marred only by an occasional darting look over their shoulder. A...
View ArticleVTT Tips: Sharing Kobold Press Content with Your Players
You’ve purchased content on Roll 20 and now you want to share it with your players so they can access new classes, background, races, etc. in their character sheets. Prerequisite A Roll 20 Base, Plus,...
View ArticleMidgard Chronicles: A New Branch on the Old World Tree
Something new has appeared on the Kobold Press store. It went up without a lot of fanfare, and I didn’t realize it was there until a few days ago. What is it, you ask? Why, it’s the Midgard...
View ArticleTrapmaster: What Do I See?
“I have a passive Perception of 30. Where are all the traps?” Every GM has had this problem where one character specializes in a skill so much that it potentially renders traps irrelevant in their...
View ArticlePlay with Class: Be a Brutal Barbarian
Welcome to the Play with Class series where we will give you concrete steps to run each class for the world’s greatest roleplaying game! I’m not sure about you, but I frequently find the sheer amount...
View ArticleSecrets of the Emerald Order: The Gyrfalcon Repository
This is the final entry of Secrets of the Emerald Order. Past entries provided material for both the player and the GM: an arcane tradition, background, new magic items and spells, a monster, and...
View ArticleTome Unbound: Chamrosh
#kt-adv-heading_624306-a0, #kt-adv-heading_624306-a0 .wp-block-kadence-advancedheading, .wp-block-kadence-advancedheading.kt-adv-heading_624306-a0[data-kb-block="kb-adv-heading_624306-a0"],...
View ArticleMidgard Alchemy: The Fellmire Covenant
Before Maillon was transported from Bemmea to the Fellmire and before the Fellmire was stricken by Herkest Galbrion’s vampiric fog, it was populated by bog folk. Over centuries, some of these people...
View ArticleOne-on-One Roleplaying: Advantages of One-on-One Play
Our previous posts have covered several best practices for running and playing in one-on-one games. But how do you know if this style of play is right for you? What are some advantages of playing this...
View ArticleRogue’s Gallery: Inbar Alikhani
A friendly smile settles easily on the face of this young Nurian woman, and her eyes sparkle with merriment—or perhaps mischief. An over-full satchel sits at her feet, bulging with knickknacks and...
View ArticleRatatosk: Holiday Celebrations and Religion
Laugh at me all you want, you furry terrors! There is no way in the Eleven Hells that I am going to do that! (—Lucano Volpe at the Fallskarm Celebration) Holiday Celebrations The ratatosk are a joyful...
View Article