Haunted Items: Pocket Astrolabe
Haunted items are magical curios inhabited by a soul, typically the soul of their former owner or someone with a close connection to the item. The soul has its own thoughts and motivations, and often...
View ArticleStreet Eats of Zobeck: Skilled Districts
It’s Midgard Monday! Each week, we visit a corner of the wide world of Midgard. Look for standalone content you can drop into your campaign—whether it’s in Midgard or your own homebrew. Find new...
View ArticleDeeper Magic: Graduation
Magical academies make fantastic focal points for campaigns. These schools give PCs a powerful patron to support their adventures. They provide quests and access to magical resources and arcane...
View ArticleTome Unleashed: Alehouse Drake
The Tome Unleashed series fleshes out monsters from the Tome of Beasts, giving GMs ways to modify existing monsters to surprise well-prepared players or introduce new monsters to a campaign. Last...
View ArticleDungeon 23: First Descent
Kobold Press has a small, but fierce approach to Sean McCoy’s Dungeon23 project. Throughout 2023, a roster of Kobold Press superstars are working together to create a full dungeon. Each installment...
View ArticleFrom the Ashes: A Villain Reborn
From the Ashes looks at making reincarnation special and strange in your 5E D&D game. Want to develop a backstory that goes all the way back? Tome of Heroes has hundreds of options to make...
View ArticleEbontooth Werewolves of the Arbonesse
It’s Midgard Monday! Each week, we visit a corner of the wide world of Midgard. Look for standalone content you can drop into your campaign—whether it’s in Midgard or your own homebrew. Find new...
View ArticleTV to Tabletop: The Last of Us
TV to Tabletop is a series where we take ideas from popular fantasy TV and movies and translate them to D&D terms. Use them in your own game as is, rename them to hide your sources, or get...
View ArticlePlaytesting Tips for Kobold Press
Playtesting is a luxury every designer wishes for more of—more time, more tables, more reports. You might not see it, but designers crave feedback to make the final game better. But as with any luxury...
View ArticleFolk Magic: Beggar Magic
In a world suffused with magic, what kind of magic do common folk use in their day-to-day lives? What so-called hedge magic is used by the peasantry to make their lives a little more manageable,...
View ArticleProject Black Flag Friday: Design Diary #1
Playtest Packet #1 for Project Black Flag has been available since Monday. There are lots of questions, so we asked our Senior Game Designer, Celeste Conowitch, to reveal her thoughts in a new design...
View ArticleFrostfell Elves of Midgard
It’s Midgard Monday! Each week, we visit a corner of the wide world of Midgard. Look for standalone content you can drop into your campaign—whether it’s in Midgard or your own homebrew. Find new...
View ArticleThe Wizard’s Playbook: Fireball
No spell screams “Wizard!” more than the classic fireball. Often the first spell a sorcerer or wizard chooses at 5th level, few spells in the game match the raw damage output and effectiveness of...
View ArticleBoss Fights: Gynosphinx
Boss monsters are a hallmark of adventure design. In the climactic battle, the PCs end the boss’s schemes and save the day. Especially at lower levels though, boss monsters can be dull. They are...
View ArticleDungeon 23: The Cold and the Dark
Throughout 2023, a roster of Kobold Press superstars are working together to create a full dungeon for the Dungeon23 project. Each installment contains a few areas that will stack up to a full delve!...
View ArticleThe Green Maiden and the Desert’s Bounty
No two deserts are alike, but the folk lost in them are all the same. What do they see? Deprivation. A challenge. A problem. Deserts are not deprived. They’re not a problem. They’re a place, a home....
View ArticleProject Black Flag Friday: Core Fantasy Roleplay
By now, you know that Project Black Flag is the code name for Kobold Press’s endeavor to update and streamline a core fantasy RPG based on 5E Dungeons & Dragons SRD 5.1. One part of this effort is...
View ArticleHunting and Chases in the Margreve
Ask any local woodsman or merchant caravan where to find good hunting in the Margreve and you get the same sorts of answers: hushed denials, vague warnings, and heaps of omen-warding superstition....
View ArticleThe Wizard’s Playbook: Magic Circle
Magic circle has undergone multiple iterations throughout the years, yet remains a popular choices for spellcasters summoning and controlling creatures from other dimensions, such as demons and...
View ArticleTV to Tabletop: Arcane
TV to Tabletop is a series where we take ideas from popular fantasy TV and movies and translate them to D&D terms. Use them as is, rename them to hide your sources, or get inspiration for your own...
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